Jesse lives and works in Melbourne Australia. He is the Cofounder and a Director of http://ActionScript.org. A Flash enthusiast, teacher, author, freelancer and speaker Jesse enjoys participating in the http://ActionScript.org community and the wider Flash scene when he has time. 
| Parameter | Usage | What it tells Flash |
| _level0 | setProperty ("_level0" | "We're going right back to the lowest Level of the movie". |
| _root | setProperty ("_root" | "We're going right to the bottom of the current Level; to the Main Stage on which our base Objects are stored." When you get into loading separate SWF files into Levels, _root will refer to the base of the current level, while specifying a Level using the syntax shown above will allow you select a specific Level. If this is unclear to you, just ignore it. It will become clear if you ever load content into other Levels, which is becoming increasingly less common practice nowadays. |
| . (dot) | setProperty ("_root.clip1.clip2" | "Whatever comes after this dot further defines the path to something." In this case, is on the timeline of which is on the _root. |

| Jesse Stratford [email:jessestratford@actionscript.org] is the Co-Master of ActionScript.org and a freelance Flash developer and teacher. He is based in Australia and enjoys all things Flash. NB: If you have comments or feedback please feel free to email me, but please do not email me Flash questions; the forums are provided for that purpose and you will get a faster answer by posting you question there. |
| |
If you have found this tutorial helpful, I hope that you will take 30 seconds to visit The Hunger Site where, with just one click you can make a free donation of food to a starving person in a third-world country. We do not benefit financially from this action; it is purely an act of charity. |
| |
| This tutorial is protected by International Intellectual Property Rights laws and may not be reproduced or redistributed in full or part, without the prior written consent of the author. Unauthorized reproduction of this tutorial or its contents may result in prosecution. I've worked hard on this tutorial, please don't steal it. |