We are going to start with a basic 3D primitive: the cube. I've choosed a cube, cos basically is so easy to define. Anyway, this simple example is able to render any shape you want, if you take some time for definitions.

    If you feel like is a lot for you, please take a look at my blog examples at http://www.alejandroquarto.com

    Take a look at the example, here you will use keyboard.

        LEFT, RIGHT, UP and DOWN arrows to move the cube
        INSERT, DEL, HOME, END, PAGE UP and PAGE DOWN to rotate the cube in X, Y and Z axis.

    So, thats what you will learn how to do.

    You may think: "Ok, but how can i define a complex model?", keep reading the next page.